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Ewing KC, Fairclough SH, Gilleade K. Evaluation of an Adaptive Game that Uses EEG Measures Validated during the Design Process as Inputs to a Biocybernetic Loop. Front Hum Neurosci. 2016;10:223doi: 10.3389/fnhum.2016.00223.
Ewing, K. C., Fairclough, S. H., & Gilleade, K. (2016). Evaluation of an Adaptive Game that Uses EEG Measures Validated during the Design Process as Inputs to a Biocybernetic Loop. Frontiers in human neuroscience, 10223. https://doi.org/10.3389/fnhum.2016.00223
Ewing, Kate C, et al. "Evaluation of an Adaptive Game that Uses EEG Measures Validated during the Design Process as Inputs to a Biocybernetic Loop." Frontiers in human neuroscience vol. 10 (2016): 223. doi: https://doi.org/10.3389/fnhum.2016.00223
Ewing KC, Fairclough SH, Gilleade K. Evaluation of an Adaptive Game that Uses EEG Measures Validated during the Design Process as Inputs to a Biocybernetic Loop. Front Hum Neurosci. 2016 May 18;10:223. doi: 10.3389/fnhum.2016.00223. eCollection 2016. PMID: 27242486; PMCID: PMC4870503.
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