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Annu Int Conf IEEE Eng Med Biol Soc. 2021 Nov;2021:583-586. doi: 10.1109/EMBC46164.2021.9630542.

Feasibility of VR Technology in Eliciting State Anxiety Changes While Walking in Older Women.

Annual International Conference of the IEEE Engineering in Medicine and Biology Society. IEEE Engineering in Medicine and Biology Society. Annual International Conference

Liran Ziegelman, Abdulrahman Alkurdi, Yang Hu, Alka Bishnoi, Rachneet Kaur, Richard Sowers, Elizabeth T Hsiao-Wecksler, Manuel E Hernandez

PMID: 34891361 DOI: 10.1109/EMBC46164.2021.9630542

Abstract

Virtual reality (VR) technology offers an exciting way to emulate real-life walking conditions that may better elicit changes in emotional state. We aimed to determine whether VR technology is a feasible way to elicit changes in state anxiety during walking. Electrocardiogram data were collected for 18 older adult women while they navigated a baseline walking task, a dual walking task, and four walking VR environments. Using heart rate variability (HRV) analysis, we found that all four of the VR environments successfully elicited a significantly higher level of state anxiety as compared to the walking baseline, with 84% of participants eliciting a significantly lower HRV in each of the four VR conditions as compared to baseline walking. VR was also found to be a more reliable tool for increasing state anxiety as compared to a dual task, where only 47% of participants demonstrated a significantly lower HRV as compared to baseline walking. VR, therefore, could be promising as a tool to elicit changes in state anxiety and less limited in its ability to elicit changes as compared to a traditional dual task condition.

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