Using Intersectional Representation & Embodied Identification in Standard Video Game Play to Reduce Societal Biases. Ghaiumy R, Jarrell M, Knijnenburg B. M Jarrell, R Ghaiumy Anaraky, B Knijnenburg… - Proceedings of the 2021 …, 2021 - dl.acm.org GSID: zfRaCIqNnsQJ