The Gamification in Online Environments in the Context of the Flipped Classroom. Lopes SFSF. SFSF Lopes, JMAP Simões - … Course Design and Multimedia in E …, 2022 - igi-global.com GSID: UdFHIvk9dbYJ
Fostering Interest in Science, Technology, Engineering, and Mathematics Among Females: A Delphi Study. [No authors listed] DD Davidson - 2019 - search.proquest.com GSID: xy9aa-b026MJ
Promising or problematic? Perceptions of active learning from STEM students with ADHD and specific learning disabilities. Pfeifer MA. MA Pfeifer, JJ Cordero, JD Stanton - bioRxiv, 2021 - biorxiv.org GSID: RcxjAnhXzcMJ