STEM learning in middle school with games and simulations. Franklin T. T Franklin, S Morge, S Narayan… - … & Teacher Education …, 2009 - learntechlib.org GSID: ugSLBO17lX4J
Games in the science classroom. Franklin T. M Smearcheck, T Franklin, L Washington… - Society for Information …, 2008 - learntechlib.org GSID: Zwg01VoV-h0J
Educational functions and design of badge systems: A conceptual literature review. Facey-Shaw L, Specht M. L Facey-Shaw, M Specht… - IEEE Transactions …, 2017 - ieeexplore.ieee.org GSID: ghSyoME5m-MJ
Investigating the redundancy principle in immersive virtual reality environments: An eye‐tracking and EEG study. [No authors listed] GSID: Tpk6TY2EyrUJ
COVID-19, equity and men's health. Griffith D, Smith J, Watkins D, White A. J Smith, D Griffith, A White, P Baker, D Watkins… - International Journal of …, 2020 - ijmsch.com GSID: heMuz0QJusIJ