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The female player does not exist: Gender identity relates to differences in player motivations and play styles. Poels K. K Poels, N De Cock, S Malliet - Cyberpsychology, Behavior, and …, 2012 - liebertpub.com GSID: jzMAnCVy-uIJ
Learner analysis to inform the design and development of a serious game for nongaming female emerging health care preprofessionals: qualitative sample …. Bodzin A. K Glover, A Bodzin - JMIR serious games, 2020 - researchprotocols.org GSID: sj96EfcM0NQJ
Learner-centric design of a hand hygiene serious simulation game for grade 12 emerging health professional students. Bodzin A. KR Glover, A Bodzin - TechTrends, 2021 - Springer GSID: VWaQwSqUJDoJ
Motivations of playing digital games: A review and research agenda. Cheah I, Phau I, Shimul AS. I Cheah, AS Shimul, I Phau - Psychology & Marketing, 2022 - Wiley Online Library GSID: AUnZPFy6BgoJ