Connecting through kinect: Designing and evaluating a collaborative game with and for autistic individuals. Gillespie K, Riccio A. K Gillespie, G Goldstein, DS Smith, A Riccio… - … , User Experience, and …, 2017 - Springer GSID: hzlsFCpjKX8J
Programming embodied interactions with a remotely controlled educational robot. Merkouris A. A Merkouris, K Chorianopoulos - ACM Transactions on Computing …, 2019 - dl.acm.org GSID: 8U6iJMVXy-YJ
Developing a robot hip-hop dance game to engage rural minorities in computer science. Beer JM, Bryant DAG, Liles KR. DAG Bryant, KR Liles, JM Beer - Proceedings of the Companion of the …, 2017 - dl.acm.org GSID: A128NixHqqkJ
A systematic review on open educational games for programming learning and teaching. Silva J, Silveira I. J Silva, I Silveira - … Journal of Emerging Technologies in Learning …, 2020 - learntechlib.org GSID: 3e1i0ixyOosJ
A survey on the design and evolution of social robots—Past, present and future. Akgun SA, Mahdi H. H Mahdi, SA Akgun, S Saleh, K Dautenhahn - Robotics and Autonomous …, 2022 - Elsevier GSID: tyYf3GvKQ6sJ
A basic tactile language to support leader-follower dancing. Camarillo-Abad HM, Sanchez JA. HM Camarillo-Abad, JA Sanchez… - Journal of Intelligent …, 2019 - content.iospress.com GSID: I6U5cFJED94J