Cite
Bower KJ, Clark RA, McGinley JL, et al. Feasibility and Efficacy of the Nintendo Wii Gaming System to Improve Balance Performance Post-Stroke: Protocol of a Phase II Randomized Controlled Trial in an Inpatient Rehabilitation Setting. Games Health J. 2013;2(2):103-8doi: 10.1089/g4h.2012.0069.
Bower, K. J., Clark, R. A., McGinley, J. L., Martin, C. L., & Miller, K. J. (2013). Feasibility and Efficacy of the Nintendo Wii Gaming System to Improve Balance Performance Post-Stroke: Protocol of a Phase II Randomized Controlled Trial in an Inpatient Rehabilitation Setting. Games for health journal, 2(2), 103-8. https://doi.org/10.1089/g4h.2012.0069
Bower, Kelly J, et al. "Feasibility and Efficacy of the Nintendo Wii Gaming System to Improve Balance Performance Post-Stroke: Protocol of a Phase II Randomized Controlled Trial in an Inpatient Rehabilitation Setting." Games for health journal vol. 2,2 (2013): 103-8. doi: https://doi.org/10.1089/g4h.2012.0069
Bower KJ, Clark RA, McGinley JL, Martin CL, Miller KJ. Feasibility and Efficacy of the Nintendo Wii Gaming System to Improve Balance Performance Post-Stroke: Protocol of a Phase II Randomized Controlled Trial in an Inpatient Rehabilitation Setting. Games Health J. 2013 Apr;2(2):103-8. doi: 10.1089/g4h.2012.0069. Epub 2013 Feb 25. PMID: 26192128.
Copy
Download .nbib