Programming, PWNed: Using digital game development to enhance learners' competency and self-efficacy in a high school computing science course. Seaborn K, Seif M. K Seaborn, M Seif El-Nasr, D Milam… - Proceedings of the 43rd …, 2012 - dl.acm.org GSID: 2yNPnaesRCgJ
Entertaining Education-Using Games-Based and Service-Oriented Learning to Improve STEM Education. Morrison BB. BB Morrison - academia.edu GSID: gTcsrLxAWtUJ
Entertaining education–using games-based and service-oriented learning to improve STEM education. Morrison B. J Preston, B Morrison - Transactions on edutainment III, 2009 - Springer GSID: lm5CEOZeLPsJ